capital = 84

oob = "VYTAL_START"

add_ideas = {
	VYT_vytal_accords
}

set_stability = 0.36
set_war_support = 0.46

set_convoys = 50

set_research_slots = 1

set_popularities = {
	# Neutral #
	academy = 7
	corporate = 5
	council = 38
	monarchy = 0
	# Hostile #
	criminal = 19
	cultist = 10
	terrorist = 21
	# Natural #
	grimm = 0
	tribal = 0
	wilderness = 0
}

set_politics = {
	ruling_party = council
	last_election = "1000.1.1"
	election_frequency = 2
	elections_allowed = no
}

#### Characters ####
### Phase One ###
## Country Leaders ##
# Main #
recruit_character = VYT_vytal_council
# Ideology #
recruit_character = VYT_various_teachers
recruit_character = VYT_various_ceos
recruit_character = VYT_unknown_leaders
recruit_character = VYT_unknown_crime_boss
recruit_character = VYT_unknown_cult_leader
recruit_character = VYT_suppressionist_general
recruit_character = VYT_wild_grimm
recruit_character = VYT_nomadic_leadership
recruit_character = VYT_dense_forest
## Advisors ##
# Cabinet #
# Theorist #
## Scientists ##
# Nuclear #
# Naval #
# Air #
# Land #
## Chiefs ##
# Army #
# Navy #
# Air #
## High Command ##
# Army #
# Navy #
# Air #
## Generals ##
# Field Marshal #
# Corps Commander #
# Admiral #
